Broken Magic is a graphics demo by Robin Melan and Philipp Erler. It features omni-directional shadow maps, deferred shading, volumetric rendering and depth of field in an own C++ OpenGl 3.3 rendering engine.
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Computer science and games
Broken Magic is a graphics demo by Robin Melan and Philipp Erler. It features omni-directional shadow maps, deferred shading, volumetric rendering and depth of field in an own C++ OpenGl 3.3 rendering engine.