Broken Magic is a graphics demo by Robin Melan and Philipp Erler. It features omni-directional shadow maps, deferred shading, volumetric rendering and depth of field in an own C++ OpenGl 3.3 rendering engine.
![](https://philipperler.net/wp-content/uploads/2018/10/broken_magic_6.png)
Computer science and games
Broken Magic is a graphics demo by Robin Melan and Philipp Erler. It features omni-directional shadow maps, deferred shading, volumetric rendering and depth of field in an own C++ OpenGl 3.3 rendering engine.