C’Gol is an implementation of Conway’s Game of Life. It is a cellular automaton based on four simple rules:¬†

  1. A living cell dies if it has fewer than 2 living neighbors.
  2. A living cell lives if it has 2 or 3 living neighbors.
  3. A living cell dies if it has more than 3 living neighbors.
  4. A dead cell lives if it has exactly 3 living neighbors.

Several special patterns emerge from these rules, which can be static, oscillating, moving or chaotic.

This program was a team work of Alexander Noss, Christian Rautenberg, David Zentner, Philipp Erler and Stephan Schneider for our studies of software engineering at the HS-Esslingen.

Required Software

.net – Framework 4

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